LAN board-game platform

Gomoku, chess, and xiangqi in the browser — sit down against an AI opponent, or watch two of them play.

TypeScriptPythonWebSocketAI opponents

GitHub

A multiplayer platform for three classic board games, playable in the browser over any local network — where the point is playing against AI: every seat at every board can be taken by a human or an AI opponent, in any combination.

Challenge the AI at gomoku, chess, or xiangqi; mix human-vs-AI and AI-vs-AI seats at the same table. The AI seats are backed by a local search engine component with a fixed thinking budget of a few seconds per move — strong enough to be worth beating.

Built as a home-network project: no accounts, no cloud — open a browser on the LAN and play.